It is wrapped around me at approx 170° across an 84" (diag), 21:9 aspect ratio screen, 26.5" from my eyes. My current FOV is classed as Super FOV or sFOV because it it essentailly life size or a 1:1 representation. or just turn the lights off when racing and pull the curtians to, you'll get enough light from the screen to see the wheel and gear stick! This of course may not be possible for everyone so my advice would be to blackout anything above/below and at the sides (essentially what OR does to fool your brain/periphery vision that nothing else exists outside of the 'telescope' view and you have to move your head to see more - trackIR solves this with screens to some extent, again as OR does with positional/head tracking) to give a much greater immersive feel. I have found that the more of my peripheral vision I can fill with cockpit or darkness the more immersed I am, hence sitting here with an 84" wraparound screen 26.5" away from my eyes which just about fills it when looking ahead. Well, from my perspective, yes, correct FOV is important, but not as important as having fun and if having your FOV mathematically correct means that you don't get it, then my advice would be to enjoy your game or sim as you like it. Either way, I'll try to explain my take on it that has built up over many years. If you have arrived here from one of the many links on the afore mentioned forums then it's most likely that you either want to be more immersed in your game/sim or you have a preconceived perception that the right FOV means seeing everything you want to see on the screen before you so you feel most at home. There are many debates across many forums regarding FOV and whether it's important to have it exact (mathematically) when gaming or sim-racing.
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